

- WING COMMANDER PRIVATEER WEAPONS HOW TO
- WING COMMANDER PRIVATEER WEAPONS PDF
- WING COMMANDER PRIVATEER WEAPONS UPGRADE
Some of these tips can be useful although they can also contradict each other depending on that persons style of play.

Many of the hints and tips in the book are attributed to a specific playtester and thrown into the book as quotes. Finally there are a couple of pages with bio’s of the playtesters.
WING COMMANDER PRIVATEER WEAPONS HOW TO
The next section goes through each of the plot missions, with descriptions and hints on how to approach them. Everything that you need to know to make the game easier is covered in here. There are weapon specs, suggested loadouts, trading routes, commodity price guides, etc… These would be particularly helpful for anyone starting out in the game as I do remember it being extremely unforgiving until I’d earned enough money to get a decent ship. You could potentially plan routes with this information but I can’t see it being especially useful.Īfter this section, we get into the bit that will really help players out with general hints on playing the game.

Each of these options is listed here with their probabilities. It’s curious that all the random encounters you have in the game more or less come down to a set of four options for what you will meet for every nav point in the game. Over half the book is filled up with maps of every single system in the game, and tables of data saying what encounters you are likely to have at each nav point. It was put together primarily by Beth Loubet who worked on dialog for Ultima 7 and Serpent Isle but this was as far as I know the only book she did for Origin.Īs a playtester’s guide, this isn’t the sort of book which is going to offer much in the way of extra story detail and instead concentrates on the mechanics of the game with some general playing tips thrown in. Thanks to those scans, this is another I read through on my phone while I was away this week.
WING COMMANDER PRIVATEER WEAPONS PDF
While there is a central plot, the player can deviate from it somewhat and can continue playing the game after completing the main story missions.This was published in 1993 by Origin and has once again been scanned by Mirir and is available as a pdf in the downloads. The game is set in the Wing Commander universe, but is more of a free-form game similar to Elite. Missions can vary from search and destroy to Fedex (i.e. Use spare cargo room to trade commodities to further add to the account. Take on missions (multiple sources, from the cheapest mission computer, to fixers who has the toughest but most rewarding missions) and earn money for upgrades. Buy optional equipment such as armor, engines, shields, weapons, launchers for torpedoes/missiles, and more.
WING COMMANDER PRIVATEER WEAPONS UPGRADE
Start with the lowly scout, and upgrade to one of the three other superior ships: Galaxy (superior cargo space), Orion (superior protection), or Centurion (superior offense). The player assumes the role of a privateer. Wing Commander: Privateer is a space trading and combat simulation. In the darkness, a battle between ships has woken up something ancient, powerful, and deadly. On the fringe of Human space, near the Kilrathi border, the industrial machine is running full-tilt to feed the war effort, and there is a lot of shipping - but also a lot of pirates, Retros (religious fanatics who want to destroy technology), military, militia, merchants, mercenaries, and privateers.
